Interview: Redeemer’s Dmitry Kachkov
Under development by the Russia-based Sobaka Studio, Redeemer puts players in the shoes of Vasily, a former elite operative who has escaped to the relative safety of a monastery, only to be forced to punch, hack, and blast through a murky past. I spoke with developer Dmitry Kachkov on the project and its nuances, focusing on the fact that as an action title, having the right game feel becomes paramount.